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Publishers & Platforms

The Company Behind Pokemon Go is Building a Social Network Centered on AR Games
23 Mar 2023
SuperAwesome: Why Marketers May Want to Think Twice Before Building a Branded Game
22 Mar 2023
T-Mobile’s Ad Aspirations Don’t Stop At The Destination, Thomas Says
21 Mar 2023
Zynga: As Digital Identifiers Go Away, Game Genres Are a Good Proxy For Targeting
21 Mar 2023
Samsung Believes Its TVs Are The Next Gaming Big Platform: Samsung Ads’ Karl Meyer
20 Mar 2023
Why Gaming May Change All Aspects of Advertising and Media: dentsu’s Sarah Stringer
20 Mar 2023
Publicis’ Samantha Lim on How Gaming’s Slow Evolution Mirrors Digital Media
16 Mar 2023
Programmatic’s Next TV Odyssey Is Going Live: Magnite’s Buckley
16 Mar 2023
Keep It Simple: How Madhive Welcomes Local Advertisers To CTV
15 Mar 2023
OpenX Goes Net-Zero And Gets Closer To Publishers
15 Mar 2023
Activision Blizzard Wants to Erase the Gaming Boundaries
14 Mar 2023
Digital Formats Are Transforming Outdoor Ads: OAAA’s Anna Bager
13 Mar 2023
IAB Looks to Dispel Lingering Misperceptions About Gaming and Advertising
12 Mar 2023
Through M&A, MNTN Scales Into ‘Creative As A Subscription’
8 Mar 2023
Gaming Looms Large as Opportunity for Brand Advertisers, IAB’s Zoe Soon
4 Mar 2023
SSP Path Consolidation Will Boost Sustainability: Magnite’s Evans
2 Mar 2023
Ad Transparency Faces Hurdles in Programmatic Market: Fox’s Abbie Reichner
28 Feb 2023
Captive In The Car: T-Mobile’s Thomas Takes The Un-Carrier’s Ads On The Road
23 Feb 2023
Consumer Insights Come From Data and Content: Spark Foundry’s Lisa Giacosa
23 Feb 2023
Uber’s New Formats Light Up Ad Screens, From Back Seat To Entrée
20 Feb 2023